An insanely devoted priest goes to extreme lengths to be closer to god.
A showcase of the 3D assets created for Apotheosis, a UE4 Sci-Fi horror short film. My main role in the project was the overall art director, and environment/props modelling.
Created by Ame Studio for Digipen Institute of Technology Singapore:
Ho Ying Hui (Environment Artist)
Hoo Xin Jie (Art Director/Environment Artist)
Neo Shi Jie (Character Artist)
Gan Lin Xiang (Environment Artist)
Chen Xi Pang (Animator)
Gwee Ruo-fen (VFX Artist/Animator)
Short Video walkthrough of Environment, rendered in Unreal Engine 5.
Responsible for: Main Chamber, Tesla Coils, Metal Tanks, Hanging cable mounts and layout of cable spline system (Modelling, Texturing)
Responsible for: Main chamber (Modelling, Texturing, Rigging)
The main chamber was rigged in Maya and controlled using the ControlRig plugin in UE4 to allow for animation in-engine
Responsible for generators and placement of pipe system.
Responsible for generators, tanks and pipe system, control box.
Responsible for boiling tanks of fluid, control boxes (Modelling).